The Burial Hour Lib/E (Compact Disc)
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Other Books in Series
This is book number 13 in the Lincoln Rhyme Novels series.
- #1: The Bone Collector (Lincoln Rhyme Novel #1) (Paperback): $16.00
- #2: The Coffin Dancer: A Novel (Lincoln Rhyme Novel #2) (Paperback): $18.00
- #3: The Empty Chair (Lincoln Rhyme Novel #3) (Paperback): $18.99
- #4: The Stone Monkey: A Lincoln Rhyme Novel (Paperback): $17.00
- #5: The Vanished Man: A Lincoln Rhyme Novel (Abridged / CD-Audio): $14.99
- #6: The Twelfth Card: A Lincoln Rhyme Novel (Paperback): $17.00
- #7: The Cold Moon: A Lincoln Rhyme Novel (Abridged / CD-Audio): $14.99
- #8: The Broken Window (Lincoln Rhyme Novel #8) (Paperback): $17.00
- #9: The Burning Wire (Lincoln Rhyme Novel #9) (Paperback): $17.00
- #10: The Kill Room Lib/E: A Lincoln Rhyme Novel (Lincoln Rhyme Novels #10) (Compact Disc): $89.99
- #11: The Kill Room (A Lincoln Rhyme Novel #11) (Large Print / Hardcover): $42.00
- #12: The Skin Collector (A Lincoln Rhyme Novel #12) (Large Print / Hardcover): $40.00
- #14: The Burial Hour (A Lincoln Rhyme Novel #14) (Large Print / Hardcover): $42.00
- #15: The Midnight Lock (Lincoln Rhyme Novel #15) (Hardcover): $28.00
- #16: The Watchmaker's Hand (Lincoln Rhyme Novel #16) (Hardcover): $29.00
Description
A traveling businessman is snatched off of an Upper East Side street in broad daylight--or so it appears to the eight-year-old girl who is the crime's only witness. The perp leaves a token at the site of the kidnapping--a miniature noose. A crime scene this puzzling demands forensic expertise of the highest order. Lincoln Rhyme and Amelia Sachs are called in to investigate.
Rhyme and Sachs' investigation takes an unexpected turn when a similar kidnapping occurs across the Atlantic in a small town outside of Naples, Italy. The killer's MO is bizarre and frightening. Obsessed with music, the man records the final breaths of his victims, then uses a keyboard sampler to compose an otherworldly tune that is then posted online.
The search for the killer will become a complex case of international cooperation--yet not all is as it seems, and soon Sachs and Rhyme find themselves playing a dangerous game with shadowy parties from across the globe.